Building Teams Adventure Day

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Team Building - Icebreakers

Related:   Team Building - Creating Team Identity    > Team Building - Icebreakers <   Team Building - Time Wasters for Managers  
Team Building - Icebreakers
Candid Camera: Learning to put faces with names


As new team members arrive, ask them to pose briefly for a head-and -shoulders photograph. Staple the instantly-developed picture to a biographical sheet for that person, which is then inserted into your own three-ring binder. This is particularly useful for larger teams or for team leaders who experience difficulty learning names! This allows you to review bios and photos periodically prior to each session.


(Sort of) Glad to meet you


Ask the group to form subgroups of 5 people. They will be asked to  "meet and greet" each other in four ways. They should 
sequentially assume that:
They Really don't want to meet the other person
They fear that the other might reject their greeting
They already know they are friends
They already know the other person - but just a little bit
After each of the above four role plays is announced, allow 3-4 minutes for each activity so everyone can experience the activity. Then direct them to rotate to a new person and conduct the next role play.


Will the real Mr./Ms. Jones stand up?


Individuals are asked to take out their business cards. On the back of the cards, ask them to draw a picture that describes themselves in any creative way. These can be sketches of themselves, their hobbies, jobs, interests, or family. Anything that can describe them is a fair game!
Collect all the cards in a container.
A volunteer is chosen at random to pick out a card and look at the drawing, not the name side of the card.
The introducer then tells the group as much as possible about the card owner by interpreting the sketch, making any assumptions or inferences desired.
After each "introduction", the person who drew that sketch stands and clarifies, corrects, or more truthfully completes his or her introduction. That person then pulls out another cards and proceeds to  "introduce" that individual.
Continue the process until all persons are introduced.


Self-Disclosure Introductions - 1


Instruct participants to take two items (e.g., family pictures, credit cards, rabbits' feet) from their purses, wallets, or pockets.
When introducing themselves to the group, they should use whatever they took out to help describe themselves in at least two ways (e.g., "I a, superstitious"; "I'm such a tight-wad that this is the first dollar I ever earned").


Self-Disclosure Introductions - 2


Ask each team member to state his or her name and attache an adjective that not only describes a dominant characteristic, but also starts with the first letter of her or his name (e.g., Serious Stan, Mathematical Mary, Bicycling Bill, Creative Cathy, etc.).


Self-Disclosure Introductions - 3


Group members introduce themselves by name but also provide a nickname that they now have, once had, or would be willing to have if they could pick their own.
During breaks, members are encouraged to circulate and explore the reasons behind the announced nicknames.


Newstrom, J., & Scannell. E. (1998) The Big Book of Team Building Games. England: McGraw-Hill Publishing Company
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Building Teams Adventure Day is a service offered by Tremendis Learning CC (2006/019194/23). Copyright Protected 2016, All rights reserved. Designed by Monre J Botes.
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